I must say thanks a million times! This is great, I just started playing with it and I've found it pretty easy to implement into my game. This is probably the best contribution ever.

Again thanks a million.
Oh also I didn't find the code that messy, all the comments are a great help. Awesome job man! This was well worth the wait.
Here's a little screen of a personal project of mine, since I'm a little fan of the Halloween movies.

Not exactly the best models, or level design but just showing I got them working in my own project, but at 1/3 of the size of the original model. Just had to scale the model, re-situate the bones a bit, and scale down and reset the positioning of the dummy models for the ragdoll and started spawning them all over the level and they reacted pretty good, even got to had an npc on a path and he pushed that sucker right out of the way.

It was fun to see in a 3dgamestudio project.

I thought it was going to be pretty hard to implement but it was a piece of cake after a few minutes. I almost have my other character models set up so this is great!