dummyObj.scale_x = my.scale_x * 1.1;
dummyObj.scale_y = my.scale_y * 1.1;
dummyObj.scale_z = my.scale_z * 1;
vec_set(dummyObj.pan, my.pan);
...
c_move(dummyObj,vector(-mouse_force.y * moveSpeed * time_step,
mouse_force.x * moveSpeed * time_step,
mickey.z * moveSpeed/5 * time_step),
nullvector,IGNORE_FLAG2); //IGNORE_MODELS);