dummyObj.scale_x = my.scale_x * 1.1; dummyObj.scale_y = my.scale_y * 1.1; dummyObj.scale_z = my.scale_z * 1; vec_set(dummyObj.pan, my.pan); ... c_move(dummyObj,vector(-mouse_force.y * moveSpeed * time_step, mouse_force.x * moveSpeed * time_step, mickey.z * moveSpeed/5 * time_step), nullvector,IGNORE_FLAG2); //IGNORE_MODELS);
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