if u have painted something black u have to set

my.overlay = on;

then the black pixels should be invisible. check out "d3d_autotransparency" in the gamestudio-help (f1). with this variable u can handle that the color of the pixel in the upper-left-edge is used for the overlay (=1) or that black is overlaycolor (=0)

sry but i can't solve your first problem!


ahhh and by the way, the pictures are called "sprites" ;\)

Last edited by Dj_Pint; 05/12/08 12:58.

if u want to see some stuff i made, go to youTube and search for djpint, not dj pint^^