Hi.Have looked thru the manual but still can't figure this out.How would I assign the following material to an object in Lite_C.

Code:
 MATERIAL* rubix=
	{
	ambient_red = 150 ;
	ambient_green = 150 ;
	ambient_blue = 150 ;
	diffuse_red = 0 ;
	diffuse_green = 0 ;
	diffuse_blue = 0 ;
	specular_red = 255 ;
	specular_green = 255 ;
	specular_blue = 255 ;
	emissive_red = 0;
	emissive_green = 0 ;
	emissive_blue = 0;
	power = 50 ;
	}


Last edited by westray; 05/13/08 18:32.