Hi,

I've used 3D Gamestudio A7.07 and I've got a problem with a converted script from C-script to C-lite:

Code:
ENTITY* rood; //dutch for red
...
function roodlicht ()
{
	set(rood,LIGHT);
	rood.red = 255;
	if (rood.lightrange == 600)
	{
		rood.lightrange = 0;
	}
	else
	{
		rood.lightrange = 600;
	}
}

action rood_licht ()
{
	rood = me;
}


function key_presses ()
{
	on_t = roodlicht;
}


The idea is, when I press "T" the light become red, when I press "T" again, the light goes out. The action is attached to a model in the level wich load when the script start.

I hope you will help me smile

Last edited by n00bie; 05/22/08 10:35.