I would like to add:
Like all newer Dexsoft packs this pack comes with textures for shaders. So you can apply normalmapping to the trees, specularity to the leaves and you can use the alpha channel in the colormap or even use a separated texture containing only the opacity.

Since we made 2 materials (bark and foliage) for every tree you are able to apply 2 different effects to the trees (e.g. normalmapping for the bark and specularity for the foliage, or only z-sorting for foliage but not for the bark).

We put alot of efforts to make this pack complete with LOD stages and even collision models (not in MDL but in DTS format).

I am looking forward to see your projects with huge forests soon. It should be possible with this pack because remote LOD stages have only 4 polygons wink


Models, Textures and Games from Dexsoft