I see that shaders have become quite the craze around here, yet many people are having trouble creating them and implementing them. I for the most part understand shaders, and a bit of C++/DirectX. I am going to attempt to design a Shader Editor/GUI for the community, in my spare time. Is anyone interested in this? My ideas would be to iclude a shader editor/generator, direct code editor, shader library, export to .fx and .wdl, and much more. Please give me some suggestion, and ideas you want for features. Any donated shaders would really help for the library to!