0 registered members (),
1,089
guests, and 10
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: Entity-Darstellungsfehler! Hilfe!!!!
[Re: Hummel]
#207245
05/18/08 17:41
05/18/08 17:41
|
Joined: Oct 2007
Posts: 306 Austria
Alan
OP
Senior Member
|
OP
Senior Member
Joined: Oct 2007
Posts: 306
Austria
|
First of all (because it was the easiest thing to find out ^^): no, I'm definitly not a Radeon-User, I have a GForce 8500 GT.
I checked the guard.mdl-file regarding its texture. It is definitly *not* a 32 bit-file, but it is also not a 24 bit file either, it is a 16 bit file, but that shouldn't matter... But what I noticed when I opened it in MED was that the error did NOT occour in the 3D-view. Well, I selected "24bit" for the texture format, saved the model and loaded the level again, unfortunately the error still occours in the engine-preview. What I tried next was flipping the normals of the guard-model, but that didn't do the trick at all, suddenly the texture was *inside* the model... should have seen this comming, I guess XD
So it has nothing to do with 32bit-texture and my self-made model worked fine after flipping the normals, the demos all worked without any problems. Might sound stupid but it seems like my 3DGS doesn't like the guard.mdl XD
I also tried to use a terrain (hmp)-file - no problems at all, everything seems normal, in the WED 3D-View as well as in the engine-preview. I don't know WHAT is wrong about this specific guard.mdl, but it seems to affect only that single model...
Well, whatever - everything (excluding the guard.mdl XD) is back to normal, thanx to all of you ^^
Greetz!
Alan
Last edited by Alan; 05/18/08 17:43.
|
|
|
Re: Entity-Darstellungsfehler! Hilfe!!!!
[Re: Alan]
#207550
05/20/08 17:35
05/20/08 17:35
|
Joined: Feb 2006
Posts: 302 Beienrode/NDS/GERMANY
Dj_Pint
Senior Member
|
Senior Member
Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
|
bin mir net sicher obde das jetz hören magst, aber bei mir kam der Fehler nich nur einmal^^
dadurch dass ich die models in wed genutzt hab und da der fehler kam wurder der iwie in die modelfile gespeichert oda so und ich konnte das gesamte model in müll werfen^^
if u want to see some stuff i made, go to youTube and search for djpint, not dj pint^^
|
|
|
Moderated by mk_1, Perro, rayp, Realspawn, Rei_Ayanami, rvL_eXile, Spirit, Superku, Tobias, TSG_Torsten, VeT
|