Hello,

I'm working on big terrains and I'm creating a procedure to dynamically load terrains as small blocks.
My problem is I need to correctly link one terrain with his neighbours, but I cannot find a QUICK way to find the edges of a terrain.
Can you give me some hints? Tricks?
Basically, I need to find the vertex, then move them to perfectly align them in order to avoid the bad effect of a "gap" from one terrain to another one.
basically I can use either non chunked terrains or models.

Thank you!