ENTITY* box1;
ENTITY* box2;
function setBoxPhysics(ENTITY* box, var mass)
{
phent_settype(box, PH_RIGID, PH_BOX);
phent_setmass(box,mass,PH_BOX);
phent_setfriction(box,20);
phent_setelasticity(box,30,100);
phent_setdamping(box,30,5);
}
function y_force()
{
phent_addvelcentral(box1, vector(0,500,0));
}
function x_force()
{
phent_addvelcentral(box1, vector(500,0,0));
}
function main()
{
level_load("mine.wmb");
wait(1);
ph_setgravity(vector(0,0,-500));
box1 = ent_create("cube.wmb", vector(600,176,-408), NULL);
setBoxPhysics(box1, 100);
box2 = ent_create("cube.wmb", vector(600,176,-208), NULL);
setBoxPhysics(box2, 0);
var hingeID;
hingeID = phcon_add(PH_HINGE, box1, box2);
phcon_setparams1(hingeID, box2.x, vector(1,0,0), NULL);
phcon_setparams2(hingeID, vector(-45,45,0), nullvector, nullvector);
on_x = x_force;
on_y = y_force;
while(1)
{
wait(1);
}
}