So im whipping together a very simple AI script. The theory is that i will create a path, use 1 generic action to control the enemies, and then use path_set based on the instance of the action to determine what path to take.

I thought possibly something similar to:

Code:
	
	if (me == eEnemyOneMdl)
	{
		path_set(my, "enemy_1");
		movement_enabled = 1;
	}
	else if (me == eEnemyTwoMdl)
	{
		path_set(my, "enemy_2");
		movement_enabled = 1;
	}
	else
	{
		// The script jumps here every time.
	}


Would i be better storing the string for the path name in string1 or string2 and then using path_set(my, my.string1)?