Hi, this is my first time I am working with physics.
I programmed a car like AUM46 - it works fine, but if i rotate my car, the wheels stick on the ground and rotates (red arrows).
But i use PH_HENGE as limitation - and this doesn't allows this rotation! This rotation depends on the friction of the wheels, but i need this friction!
How i have to fix it???



Code:
function cars_tyre()
{
	set(my, SHADOW);
	phent_settype (my, PH_RIGID, PH_SPHERE);
	phent_setmass (my, 10, PH_SPHERE);
	phent_setgroup (my, 2);
	phent_setfriction (my, 90);
	phent_setdamping (my, 0, 0);	//40 5
	phent_setelasticity (my, 0, 0);	//30 10

	wheel[index] = phcon_add (PH_HINGE, player, my);
	phcon_setparams1 (wheel[index], my.x, vector (0, 1, 0), nullvector);
	phcon_setparams2 (wheel[index], vector (-360, 360, 0), nullvector, nullvector);
	index += 1;
}


THX (Sry for bad english)