You seem to be totally lost, LOL!

Slow down a bit, you say you don't even know the first parts of lite-c yet you're trying more complecated things.

Forget that Gamestudio is a 3D product for the moment. In lite-c try to build a couple of basic programs like simple maths ones that add, subtract, multiply and divide variables and print the result to the screen.

Learn about the basic building blocks of the engine like panels, texts, fonts and strings.

I know it's not very exciting but once you get used to the c syntax it all becomes very simple and falls into place. I remember i was in exactly the same position as you when i started, i could not figure out how everything linked together. I didn't know the language, nor did i know how to link SED to WED.

I started doing the workshops and now it is easy. Once you've mastered them, then you can start experimenting with the more "3D" stuff like player movement, models, animations, particles and even shaders if you're that ambitious.

In the end if you'll be able to merge the gamestudio engine inside a higher-level language like c++.

Stick with it, don't give up like i have a couple of times, just keep working through tutorials and don't skip any ones because you feel they are too easy.

Last edited by DJBMASTER; 06/01/08 22:32.