Originally Posted By: ventilator
i also have a version with particle and sound effects [...]
i also wanted to add light mapping and decal shadows but the new engine version won't be released in time. maybe i will continue to work on this after the contest.

Finish it as a second version! Don't wait until the contest ends. wink

As far as I understand, you did the maps in blender. How do you make the streets? Is there a way to build and uv map a small piece and then extrude it with the texture layout already copied from the initial piece?