Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
2 registered members (TipmyPip, 1 invisible), 18,699 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 4 of 5 1 2 3 4 5
Re: Stargate : The New Enemy [Re: Blade280891] #209442
06/03/08 03:57
06/03/08 03:57
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
Senior Expert
fastlane69  Offline
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
Quote:
The orginal stargate game (the fps) that was cancelled due to funding, the mmorpg is as X303 said totally different


In terms of copyright and public perception, the game genre is irrelevant. What is relevant is that both titles will have the "stargate" moniker and thus both games will be considered, by the public, as coming from the same franchise (which is true).

And since the original copyright owners have no control over what un-licensed people do with that copyright, even if they made a side-scroller to avoid confusion with the MMOG, it would still carry the "Stargate" name and thus still be a problem.

Copyrights: easy to learn; a lifetime to master! smile

Re: Stargate : The New Enemy [Re: lostclimate] #209443
06/03/08 04:02
06/03/08 04:02
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
Senior Expert
fastlane69  Offline
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
Quote:
You know your the first person making a fan based game that has instead of defending against the rules, but decided to actually make the contact, which is impressive.


I agree. The usual mark of failure is continuing to defend your infringement. Regardless of the final outcome, you have impressed us (and others I'm sure) with your willingness to do things by the book.

And here is the bright side: if they do tell you to cease and desist, all you have to do is "tweak" the copyrighted material and you keep your game! cool

It's not a stargate, it's a "worldportal"; it's not carter, oneil and teal'c... it's smith, jones, and razmuse'n! Hell, you could even KEEP the names if you attempt to make the game into a parody of the series (you can use the "200" episode as a guide for how you could go about it). Teal'c would only be allowed to say "Indeed"... Carter can only speak in meaningless technobabble... O'neil, well, O'neil doesn't say much. If youc can pull the parady angle off, you can use all the copyrights and make your game (though commercialization is still out of the question)

You get my drift? You can keep 90% of the work you have done by simply coming up with an original background of your own. This is why making fan games NEVER made sense to me since it is much cooler to have your own ideas there. I guess the idea is that people will pay more attention to my with the SG label and that is true... but the SG people EARNED that attention and as future game designers, you don't want to be "leeches" and live off the hard work people have put into building the franchise up. smile

Re: Stargate : The New Enemy [Re: BlueBeast] #209444
06/03/08 04:15
06/03/08 04:15
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline
Senior Expert
fastlane69  Offline
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
Quote:
I don't know how things will turn out, but it just seems that these big companies simply don't want anyone else to work on projects with their ideas.


I'm sure you don't want us working on projects from your ideas, right? No different just because it's a big company.

Quote:
Sadly, it just seems that unless you make a full game first, then show it to the people involved, it's the only way theyll see what a good idea it is.


Makes perfect sense. If you are an unknown, then how else are you going to show that you CAN do the job unless you've done it? Furthermore, as my previous post shows, you don't have to use others copyright to impress people. If the Mach team creates the game by tweaking what they have to avoid infringement, it is quite possible that the MGM people will take notice and take action and possibly allow the copyright in.

Quote:
But who wants to spend some years on a project when they still can say 'no thanks' ? It sucks being the little guy, I tell ya


It's not about little or big. Quite simply, this issue boils down to respect for other peoples hard work. I'm positive that ABC, EA, or Trump would get the same treatment if they tried the same approach as Mach.

But you are right, why spend years on a project if it can be taken away at any time? This is why I discourage fan work and encourage original work!

Re: Stargate : The New Enemy [Re: fastlane69] #209456
06/03/08 07:32
06/03/08 07:32
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: fastlane69
Quote:
But who wants to spend some years on a project when they still can say 'no thanks' ? It sucks being the little guy, I tell ya


It's not about little or big. Quite simply, this issue boils down to respect for other peoples hard work. I'm positive that ABC, EA, or Trump would get the same treatment if they tried the same approach as Mach.

But you are right, why spend years on a project if it can be taken away at any time? This is why I discourage fan work and encourage original work!


I absolutely agree here. If you really want to make a fan game at the end but you dont want to lose your project then you should really start to make a similar game with different weapons, different persons and your own but similar designs. Then make it a fun game, at least an impressive working prototype! If that has been done then you can contact them and ask if they like your idea to change it into a fan game.

It is still more work if you really convert it but the risk to lose everything is smaller.

So catch the feeling of Startgate, make all that happen what you love when you watch it, make it just as enternaining as the original. Create a good sci-fi base, some interesting fantasy locations for remote planets and a very big range of different designs, exotic locations and an interesting story... Do you smell what a huge task that is even without any Stargate brand?


Models, Textures and Games from Dexsoft
Re: Stargate : The New Enemy [Re: Machinery_Frank] #209504
06/03/08 15:51
06/03/08 15:51
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Quote:
to be exact here, Lennart did all this on his own, but used his style which can be found in our RPG project as well (TRoF - the Realms of Fantasy). But this was something he did on his own...

I thought you did the programming?
Well in the movie I saw butterflies flying around exactly as in lennart's demo. They don't fly without code smile .


Click and join the 3dgs irc community!
Room: #3dgs
Re: Stargate : The New Enemy [Re: Machinery_Frank] #209512
06/03/08 17:07
06/03/08 17:07
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Originally Posted By: Machinery_Frank
This is the reason why I dont dare to render my models and textures in such game engines. The risk is simply too high.


I don't think just rendering your models in their engine for showcase gives them all the rights over your work, that's not possible... It's probably only when you would make an actual MOD (and it's not true for every engine out there, Unreal 3 engine does not have such a license afaik).

Also, if MOD teams use 3rd party model packs like yours, it won't be automatically be property of the engine creators either for sure.


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Stargate : The New Enemy [Re: PHeMoX] #209520
06/03/08 18:54
06/03/08 18:54
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: PHeMoX
I don't think ... It's probably only...afaik.


A lot of guessing. The risk is still too high for me.


Models, Textures and Games from Dexsoft
Re: Stargate : The New Enemy [Re: Machinery_Frank] #209525
06/03/08 19:52
06/03/08 19:52
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
beside the obvious multiple copyright violation (maps/models by other users, making a fan game based on a tv series without a license, music on their website and possibly in the game), lack of ideas (why else would they take other user's maps), self-overestimation ("we are in beta" while thy obviously can still add/remove maps at will, and the map shots still look highly unfinished, esp. the egyptian things), a cheap logo ("the new enemy"), bad lighting in the vaccum-cleaned levels (check the website shots), no gameplay in the video, just mostly badly textured scenes, may i add my personal opinion: stargate sucks? but well. crappy series, crappy game. it matches.

Re: Stargate : The New Enemy [Re: Joozey] #209526
06/03/08 19:58
06/03/08 19:58
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Originally Posted By: Joozey
Quote:
to be exact here, Lennart did all this on his own, but used his style which can be found in our RPG project as well (TRoF - the Realms of Fantasy). But this was something he did on his own...

I thought you did the programming?
Well in the movie I saw butterflies flying around exactly as in lennart's demo. They don't fly without code smile .


hahaha, true, there's some code in there that's mine, but i didnt explicitly made that for his level, it just fitted in there wink and it was about art/level design, rather then programming now wasnt it wink hehehehee. either way, it's fine by me, that's what friends are for smile

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Stargate : The New Enemy [Re: Helghast] #209538
06/03/08 21:06
06/03/08 21:06
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
Serious User
Blade280891  Offline
Serious User

Joined: Jan 2008
Posts: 1,580
Ok, thats not true stargate is awesome and you should give the game a chance and don't judge on what they have until it is finished.


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Page 4 of 5 1 2 3 4 5

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1