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Re: An alien for my game
[Re: Helghast]
#210048
06/07/08 13:13
06/07/08 13:13
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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It looks good.
You made some changes to the model from the tutorial. But from the first glance both models (yours and the tutorial one) look very similar if not the same. A quick viewer still could come to the conclusion that they are the same.
Models, Textures and Games from Dexsoft
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Re: An alien for my game
[Re: NITRO777]
#210247
06/09/08 09:44
06/09/08 09:44
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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I think this is a good approach. You learned a lot through this tutorial and your next model will be even better.
If you don't want to make it for your game then we could talk about selling some of your upcoming models through our shop. If you are interested then feel free to contact me.
Models, Textures and Games from Dexsoft
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Re: An alien for my game
[Re: Machinery_Frank]
#210302
06/09/08 18:45
06/09/08 18:45
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Joined: Apr 2008
Posts: 2,488
ratchet
Expert
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Expert
Joined: Apr 2008
Posts: 2,488
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I understand. I feel very frustrated that my skills aren't as good as others also. I think everyone feels that way. Hopefully we will all stick tenaciously to our craft and ideas and maybe we will get better in the process.
@ Trinito: In fact , even in site of industry 3D artist, all people find little problems on models that look incredible and could be in a AAAA game.
so my advice, is take only the critics from us that you think , you want to follow. After that work part after part on your models : legs, torso, arms, head , concentrate on one part at time. Begin the game , imroving textures , models can be done after( even in industry it works like that a lot , lot of changes and improvments are done during development )
Keep up the good work , never give up.
Last edited by ratchet; 06/09/08 18:46.
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