msKen:

Thanks, but that effect is not exactly what im looking for, but thanks for posting it anyway. (Sorry, i should have elucidated a bit more - The effect im after is where the "reflection" or "shine" looks as though its "attached" to the view - Hmm... trying to explain ithis is not easy - If anyone has played Judge Dredd recently its used for almost every shiny surface in the game. (See this is exactly what i was talking about, i see stuff from an artisti perspective - i dont see it as "environment mapping" or such like..)

I see there is now a shader Index topic, which i guess is what i was asking for, so we shall see what falls in to it.


Tone

Last edited by SingleCell; 12/15/03 06:28.