http://www.conitec.net/beta/ac_move.htm

So far so good but could you also add gravity to this movement example? The troubles with movement start with gravity for me. With problems i mean jittering, getting stuck and not being able to prevent gliding up steep slopes.

Compared to some other engines I find the Gamestudio collision system hard to use. Why do I have to use c_trace and can“t simply push the ellipsoid around with gravity and everything?

It would be nice if not only ellipsoids but also other collision shapes were available.