Thanks! I am looking forward to your example.
I just tried the walkthrough template and there are problems with getting stuck too.

If I slowly move over one of the top corners of a ramp like that I get completely stuck and have to try hard to get free again.
If not even Doug can do it without flaws (where is Doug by the way?) how are the users supposed to? It doesn´t seem to be as easy and straightforward as you claim after all.
What you have to do is find a way to keep it from touching the ground at all, as stupid as that sounds, I found relief to this problem by decreasing the size of the bounding box so that the bottom cut across the ankles then added the same number that I decreased the bounding box size by to the result of the trace.
Yeah, that was my idea too and except for the slopes it works better than the templates. I will experiment with tricks like Joey has suggested but I fear that this will introduce other problems. For example with gliding.
Movement is one of the most important thing in games! If moving around isn´t flawless and fun then the game isn´t fun.