|
Bulldozer (100-lines-Contest)
#211181
06/15/08 13:21
06/15/08 13:21
|
Joined: Dec 2005
Posts: 490 Germany/Berlin-Velten
kasimir
OP
Senior Member
|
OP
Senior Member
Joined: Dec 2005
Posts: 490
Germany/Berlin-Velten
|
This is my 100-lines-Contest-Entry: The code needs 100 lines (semicolons) using the physic-Engine. You have to drive a bulldozer trought the level to find the way to the exit, while crossing some obstacles... The game includes 3 levels! Download from Filefront (~12 mb) Please give me some Feedback, because i want to extend the game after the contest! (more levels, new obstacles, different vehicles etc. ...)
|
|
|
Re: Bulldozer (100-lines-Contest)
[Re: kasimir]
#211186
06/15/08 13:42
06/15/08 13:42
|
Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
|
Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
|
Very nice  stuck at level 2 though  . I advise you to make a "flip the bulldozer" button so I don't need to start over again every time I fall down  . EDIT: And do it before the contest, it's starting to get annoying  .
Click and join the 3dgs irc community! Room: #3dgs
|
|
|
Re: Bulldozer (100-lines-Contest)
[Re: broozar]
#211270
06/15/08 22:34
06/15/08 22:34
|
Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
|
Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
|
- movement: press forward and left or right. it feels awkward. Yeah I had the same problem in the beginning, but if you look how it moves when pressing combinations of the arrow keys, it's simulated pretty good. A little too fast and too much gliding perhaps, but the steering mechanism is like it should.
Click and join the 3dgs irc community! Room: #3dgs
|
|
|
Re: Bulldozer (100-lines-Contest)
[Re: Joozey]
#211272
06/15/08 22:37
06/15/08 22:37
|
Joined: Sep 2007
Posts: 63
JackShephard
Junior Member
|
Junior Member
Joined: Sep 2007
Posts: 63
|
|
|
|
Re: Bulldozer (100-lines-Contest)
[Re: kasimir]
#211360
06/16/08 10:54
06/16/08 10:54
|
Joined: Feb 2008
Posts: 97
Steev
Junior Member
|
Junior Member
Joined: Feb 2008
Posts: 97
|
Very nice gameplay. The only thing i have missed is the "flip-me" button or key. But without the game is always good.
Last edited by Steev; 06/16/08 11:59.
--- programming is a livestyle
|
|
|
Re: Bulldozer (100-lines-Contest)
[Re: Steev]
#211377
06/16/08 11:38
06/16/08 11:38
|
Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
|
Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
|
@broozar: you can Restart the level with pressing key "R" , i don't wether a flip-function is needed... I was done pushing alot of boxes, and in the end I felt on my side and had to do the whole level again. That pissed me off and closed the application  . It's a great game but a flip key would prevent alot of anger and swearing :P.
Click and join the 3dgs irc community! Room: #3dgs
|
|
|
Re: Bulldozer (100-lines-Contest)
[Re: Joozey]
#211408
06/16/08 14:51
06/16/08 14:51
|
Joined: Jun 2005
Posts: 4,875
broozar
Expert
|
Expert
Joined: Jun 2005
Posts: 4,875
|
i have no problems with overlit, perhaps it is the graphic-card - yours, mine??? actually, it is my laptop's brightness setting. a new version with gamma control would be awesome.
|
|
|
|