Originally Posted By: Joey
sounds as if there was a ENTITY player definition somewhere in your code. that's weird, because player is defined as ENTITY*. honestly, i have no clue but would try to change ENTITY* player to ENTITY* myplayer and player = me to myplayer = my and replace player by myplayer.

a_Player is assigned to an entity in wed?


It does'nt work because you need the "player" to move the camera in this function. (so the standard function)

Last edited by n00bie; 06/18/08 13:38.