Gamestudio Links
Zorro Links
Newest Posts
FXCM demo test failed
by qin. 01/13/26 13:53
Camera always moves upwards?
by NeoDumont. 01/12/26 09:39
Alpaca Plugin v1.5.2 Release
by kzhao. 01/11/26 13:42
Alpaca Plugin v1.4.0
by kzhao. 01/11/26 13:38
separating groups of 3 digits by a comma
by joe_kane. 01/11/26 00:01
MRC.c and WFO
by joe_kane. 01/10/26 23:58
BarOffset (default = 940 for daily bars?
by joe_kane. 01/10/26 23:46
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
2 registered members (Quad, TipmyPip), 6,316 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
promfast, joe_kane, Namitha_NN, Syndrela, agasior
19190 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 4 of 7 1 2 3 4 5 6 7
Re: [SUB] Planet Shader Contribution [Re: MMike] #211848
06/18/08 19:04
06/18/08 19:04
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline
Serious User
jigalypuff  Offline
Serious User

Joined: Nov 2005
Posts: 1,007
both look the same the one with just a texture and the one with the shader applied, my grapics card is geforcefx 5200, surly that works with shaders


Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: [SUB] Planet Shader Contribution [Re: jigalypuff] #211852
06/18/08 19:10
06/18/08 19:10
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
It works with Shaders but not with such a dirty shadermodel 3.0 shader which would most probably work with sm 2.0 as well after a lot of clean up.

Re: [SUB] Planet Shader Contribution [Re: Slin] #211854
06/18/08 19:20
06/18/08 19:20
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline
Serious User
jigalypuff  Offline
Serious User

Joined: Nov 2005
Posts: 1,007
cheers slin so i can only use shader 2.0 till i upgrade me card then. don`t suppose anyone has this in 2.0 smile


Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: [SUB] Planet Shader Contribution [Re: jigalypuff] #211858
06/18/08 19:37
06/18/08 19:37
Joined: Jul 2004
Posts: 1,710
MMike Offline OP
Serious User
MMike  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,710
Quote:
cheers slin so i can only use shader 2.0 till i upgrade me card then. don`t suppose anyone has this in 2.0


I have a lap top with bad card and it acepted this shadermodel3 3.0..

Try to change the tecnquiue to pixel shader 2 as above:

technique T0
{
pass P0
{
ZEnable = TRUE;
ZWriteEnable = TRUE;
CullMode = none;
VertexShader = compile vs_2_0 vertex_main();
PixelShader = compile ps_2_0 fragment_main();
}
}


Last edited by MMike; 06/18/08 20:03.
Re: [SUB] Planet Shader Contribution [Re: Slin] #211859
06/18/08 19:38
06/18/08 19:38
Joined: Jul 2004
Posts: 1,710
MMike Offline OP
Serious User
MMike  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,710
okay , slin dont be that hard with me ok? i know you probably don't like me, but, i just wanted to contribute, it works for me, if someone wants they do them self i don't even sell this shader, of course a paid one would be optimized.

Re: [SUB] Planet Shader Contribution [Re: MMike] #211860
06/18/08 19:42
06/18/08 19:42
Joined: Jul 2004
Posts: 1,710
MMike Offline OP
Serious User
MMike  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,710
And about the clean, up, the formulas i use are the nedded to do such effect, mental mill works adding specific nodes, with specifc formulas, and they are fast, i mean, they are from nVidea Developers, of course there are text not necessary.

And i talked with them about implementing an optimizing feature.. and clean some unnecessary text.

Re: [SUB] Planet Shader Contribution [Re: MMike] #211861
06/18/08 19:45
06/18/08 19:45
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
What I don´t like is that you seem not to care what the shader is like. I´d prefere you to learn to write them completely on your own. A next step into that direction would be if you´d try to clean this up nicely.
Btw, I´d never sell or buy just one shader. Only maybe a pack of many usefull shaders, but then heavily optimised.
I don´t want you to create a perfect shader, but please try to improve this one.

Re: [SUB] Planet Shader Contribution [Re: Slin] #211862
06/18/08 19:50
06/18/08 19:50
Joined: Jul 2004
Posts: 1,710
MMike Offline OP
Serious User
MMike  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,710
i can't change the formulas, since, they are needed for specific outputs, i can just clean the unneeded text... the rest i can't optimize. im not that expert yet.
I just needed this to my game, and i would like to share, it, for me it worked nice, for the publishing of course i would need to review and test in other cards, anyway, the fx composer has a option to show the performance of it, in any card i want, and it seams pretty god for average.. thats why i did not touched anything, since it works, ok it can be ugly code, but i don't know other way, im not into shaders at all.

Last edited by MMike; 06/18/08 19:54.
Re: [SUB] Planet Shader Contribution [Re: Slin] #211863
06/18/08 19:52
06/18/08 19:52
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Just in case you would miss it if I would edit my previous post:
That "unnecessary text" is needed for the editor. It marks for examples variables to be set. I guess an "optimizing feature" would already be in there if it would be that easy wink
What the editor does is just lining up a lot of different formulas until you get the desired effect. But many things could be done much easier than the combination of all those nodes is.

Re: [SUB] Planet Shader Contribution [Re: Slin] #211865
06/18/08 19:57
06/18/08 19:57
Joined: Jul 2004
Posts: 1,710
MMike Offline OP
Serious User
MMike  Offline OP
Serious User

Joined: Jul 2004
Posts: 1,710
Originally Posted By: Slin

What the editor does is just lining up a lot of different formulas until you get the desired effect. But many things could be done much easier than the combination of all those nodes is.


I know you right, but i don't know other way, you know, thats what i got from mental mill, and i just wanted to share.. just that. frown I like your presence, and being critical makes me better.

Page 4 of 7 1 2 3 4 5 6 7

Moderated by  Blink, Hummel, Superku 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1