hi, i found something that may work for you. look
here to see it work this is the pixelshader i am using. the alpha-effect appeared after i placed the dp3 instruction.
just try it out
Code:
PixelShader =
asm {
ps.1.1 ; painter pixel shader
tex t0
texcoord t1
tex t2
add r0,t0,t1
add r1,r0,t2
add r0,r0,r1
mad r0,r0,r0,t2
dp3 r0,r0,t0
//add r0,r0,r2
};