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Re: [SUB] Planet Shader Contribution
[Re: MMike]
#211872
06/18/08 20:31
06/18/08 20:31
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Joined: Nov 2007
Posts: 1,143 United Kingdom
DJBMASTER
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Serious User
Joined: Nov 2007
Posts: 1,143
United Kingdom
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shaders are just hard to learn, lol.
i'd love to be able to build shaders, but i just cant get my head around them. I don't know what alot of the terms means. Does anyone have a list or something that explains/defines a lot of the graphical techniques used in games.
I see terms like ambient occlusion or PSSM or something like that and dont have a clue what people are on about.
Last edited by DJBMASTER; 06/18/08 20:31.
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Re: [SUB] Planet Shader Contribution
[Re: MMike]
#211876
06/18/08 21:15
06/18/08 21:15
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Joined: Nov 2005
Posts: 1,007
jigalypuff
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Serious User
Joined: Nov 2005
Posts: 1,007
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changed the shader to 2.0 and no joy  i can`t figure why this will not work. is it possible to get atmosperic efects useing ffe`s?
Why does everyone like dolphins?
Never trust a species which smiles all the time!
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Re: [SUB] Planet Shader Contribution
[Re: jigalypuff]
#211881
06/18/08 21:22
06/18/08 21:22
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Joined: Jul 2004
Posts: 1,710
MMike
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OP
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Posts: 1,710
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changed the shader to 2.0 and no joy  i can`t figure why this will not work. is it possible to get atmosperic efects useing ffe`s? i don't know whats wrong with it, could be your card driver? this is not very complex shader, and my card is a weak and it goes fine. Sorry, maybe its what slin says, dirty code. Maybe he could help, he seams very exprt in shaders.
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Re: [SUB] Planet Shader Contribution
[Re: MMike]
#211898
06/18/08 21:54
06/18/08 21:54
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Joined: Nov 2005
Posts: 1,007
jigalypuff
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Joined: Nov 2005
Posts: 1,007
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weird this, i stuck in a new planet mesh and now the shader works, but still not on the origanle model for some reason. it totaly kills my fps though.
Why does everyone like dolphins?
Never trust a species which smiles all the time!
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Re: [SUB] Planet Shader Contribution
[Re: MMike]
#211933
06/19/08 07:46
06/19/08 07:46
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Joined: Nov 2005
Posts: 1,007
jigalypuff
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Joined: Nov 2005
Posts: 1,007
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well i don`t get the cloud effect like you do but the atmosphere glow is there plus a dark side of the planets as well.  i doubt i could play a game with this shader running thoug has it kills the framerate
Why does everyone like dolphins?
Never trust a species which smiles all the time!
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Re: [SUB] Planet Shader Contribution
[Re: jigalypuff]
#211976
06/19/08 12:48
06/19/08 12:48
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Joined: Jul 2004
Posts: 1,710
MMike
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hey jigalypuff, now it worked? what you did? The glow is exatly that. so the effect is working, now you should adjust the fallof color you you want. The cloud effect is not made by shader(since not every planet has clouds :P), but its part of the entSkin1 texture!!!
The frame rate drop is weird though... it don't happen with me, could be drivers? Tell me your PC Hardware. And the Fps you get. Thanks Note: Your using 2 high poly spheres, with 2 shaders that could be a reason to a drop. usually planets are more apart though.
Last edited by MMike; 06/19/08 12:51.
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Re: [SUB] Planet Shader Contribution
[Re: MMike]
#212022
06/19/08 18:33
06/19/08 18:33
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Joined: Nov 2005
Posts: 1,007
jigalypuff
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Joined: Nov 2005
Posts: 1,007
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drops to 7fps when i get up close to the mesh single planet in level, i would not call them high poly btw only 2000 with a 1024 texture map. ship has three textures diffuse normal and lightmap. my grapics card is geforcefx 5200 running xp sp2
Why does everyone like dolphins?
Never trust a species which smiles all the time!
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