I am using WED to make a lot of misc. crazy stuff to put in the background of my game. When I make a feature that I want to duplicate in another map entity, I use texture lock. When I copy the feature over the texture lock works fine, shows up fine. If I save and reload the map entity the texture locked feature is messed up and the lights that are IN the map entity do not effect it properly. Are there any bugs that anyone knows about WED and crazy texture antics?