I am making a shooter, this is the demo video. The level is very short and there isn't much detail, the idea is to basically shoot enemies while being distracted by a bunch of crazy crap in the background, there isn't much crazy crap currently however. I have been working on hammering out the physics system. There are 2 basic enemies here: a space mine and a beam thing. All of the enemies have different options as far as their behavior is concerned; like the vertical and horizontal beam enemy are the same enemy, but one has a flag checked, etc. Collecting crystals will upgrade the basic weapon, the homing missiles are just something that I put in for fun, they won't be available to the player from the start.
http://s293.photobucket.com/albums/mm42/mith_photos/?action=view¤t=pre.flv