Yea, I actually saw that. I think that I need to make a picture for everyone to understand the problem with the bounderies on the y-axis:



The bounderies need to be along the black lines not on the red line. When you restrict the player's movement along the y-axis, when viewing the level at a 45 degree angle, you get a pinched border. It doesn't look right.



Last edited by coma_dose; 06/23/08 20:01.