It is assigned, but perhaps the function rotate_gondel1() is loaded before rotate_boosterarm, thus boosterpaal is still an empty pointer. That's why you need to wait.

-> is used when you ask an object's attribute through a pointer.
Code:
VECTOR vec = nullvector;
VECTOR* vec_pointer;

...
vec_pointer = vec; //give vector reference to the pointer

vec.x = 5;          //vector.x is 5
vec_pointer->x = 6; //and now it is 6



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