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Re: Looking for Artists, Modelers, and Programmers
[Re: MMike]
#214468
07/04/08 19:01
07/04/08 19:01
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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quite details you have in your first post and that already tells me that you're really serious about forming up a team and working on a project and because of that you get a plus from me. but i don't know how to use ogre cause i work in lite-c and that's why i'm...just watching too...  anyways good luck with your project and intentions...
Ubi bene, ibi Patria.
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Re: Looking for Artists, Modelers, and Programmers
[Re: QuadLord]
#214485
07/04/08 20:02
07/04/08 20:02
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Joined: Mar 2003
Posts: 3,010 analysis paralysis
NITRO777
Expert
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Expert
Joined: Mar 2003
Posts: 3,010
analysis paralysis
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Why did you call your company "Elseware Entertainment"? I really like the hallways, how did you do that? Just by adding lighting and transparency to the models or are there some shaders working here? All staff members will be given contracts, which guarantee them a share of any profit the games makes upon release. Wow, so if your game makes no money at all; how much do I get?? If I have the largest share of zero, how much is that??
Last edited by TriNitroToluene; 07/04/08 20:07.
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Re: Looking for Artists, Modelers, and Programmers
[Re: NITRO777]
#214489
07/04/08 20:25
07/04/08 20:25
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Joined: Mar 2003
Posts: 5,377 USofA
fastlane69
Senior Expert
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Senior Expert
Joined: Mar 2003
Posts: 5,377
USofA
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If I have the largest share of zero, how much is that?? Ahhh, zero-netiquette MP-based first-time-developer "I-have-an-idea; you-do-all-the-work" profit-sharing remotely-managed team requests are SOOOOOOOO last millennium! you can probably move this to morbius. the jobs offered is for those who use a1-7 or lite-c for there engine, hence the forums being about 3d game studio. I concur.
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Re: Looking for Artists, Modelers, and Programmers
[Re: fastlane69]
#214514
07/05/08 00:47
07/05/08 00:47
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
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Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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you can probably move this to morbius. the jobs offered is for those who use a1-7 or lite-c for there engine, hence the forums being about 3d game studio. Yes, if someone misunderstood, that's why I think this thread is rude :P.
Click and join the 3dgs irc community! Room: #3dgs
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Re: Looking for Artists, Modelers, and Programmers
[Re: fastlane69]
#214553
07/05/08 10:57
07/05/08 10:57
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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This looks like a great, ambitious but still possible concept. I did not see something like that in a long time. I hope you find the team and the technology that you need to make that reality. From my personal view I think C4 engine could do the job for you. The new ambient space feature creates ambient occlusion like radiosity lighting even on quite weak hardware (because it is some kind of static lighting, still able to illuminate your moving vehicles dynamically) and it can even look better with additional dynamic lights. There is a project called "World of Subways" (made with C4) that proves that something like this is possible. http://www.world-of-subways.com/index.php?id=172But we can talk about more details directly. I will just contact you. Regards, Frank
Models, Textures and Games from Dexsoft
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