Hi,
just a quick question.
If I want the walls of my level to become semi-transparent when the hero is behind them - I assume I'll have to use models for the walls or not?
Or is it then better to make the hero render above the wall somehow?
And if that's the case, how would I handle having all other objects close to the hero ALSO show up through the walls?
Ï'd just like to get some ideas on this subject.
Thanks,
cartoon_baboon