anyone understand the underwater fog? i have a map entity that serves as my water, the player swims, and everything is fine, but it is too clear, i need it to be water color and fog like murkiness. can anyone else help? i have seen awesome examples from forum members, like chrisb's example, thats exactly what i am looking for, but unfortuantely, he hasnt gotten back to me. i also saw the mystymood demo, and i tried the code for that and it was good, but i think i would have to pay for that to actually use it. does anyone have any other ideas, i dont have money for mystymood or anything else.


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