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3DS MAX 9 Export Models #213723
06/30/08 11:26
06/30/08 11:26
Joined: Feb 2008
Posts: 11
Portugal
T
Thiago_7 Offline OP
Newbie
Thiago_7  Offline OP
Newbie
T

Joined: Feb 2008
Posts: 11
Portugal
I use 3DS MAX 9 to model and version 7.07 of 3D Game Studio.
Since i use MAX and since MAX is much more powerful than MED, i wanted to use a plugin to export from MAX to MDL or another version.

I tried to use FBX but in MED when i preview the model doesn´t appear, also when i run any game with lite-C.

So my question is what is the best plugin to export from MAX and where can i find it. I´ve searched the forum but didn´t find anything.

Thank you.


"i dunno"
Re: 3DS MAX 9 Export Models [Re: Thiago_7] #213731
06/30/08 11:44
06/30/08 11:44
Joined: Apr 2008
Posts: 140
Japan, Osaka
Tails01 Offline
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Tails01  Offline
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Joined: Apr 2008
Posts: 140
Japan, Osaka
maybe you make a mistake at the output from MAX to the .FBX Format I have tried it too and everythings working great,
but when you need a other way try to export as a .3DS and then Import it in MED it works too. So thats all what i know.

Gruß Tails


An implemented second-rate idea is better than a good idea, which gathering dust in your brain.
Re: 3DS MAX 9 Export Models [Re: Tails01] #213745
06/30/08 12:35
06/30/08 12:35
Joined: Jun 2008
Posts: 22
Lima, Peru
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terraqueo Offline
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terraqueo  Offline
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Joined: Jun 2008
Posts: 22
Lima, Peru
To export you need 3dsmax 5 and a .mld export plugin,
search for: 3dsmax plugins

Last edited by terraqueo; 06/30/08 12:36.
Re: 3DS MAX 9 Export Models [Re: terraqueo] #214509
07/04/08 23:27
07/04/08 23:27
Joined: Nov 2006
Posts: 44
Canada
misterprickly Offline
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misterprickly  Offline
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Joined: Nov 2006
Posts: 44
Canada
there is no exporter for MAX9 to MDL.

I use a max9 to .X exporter than import it to MED

hope that helps.

Re: 3DS MAX 9 Export Models [Re: misterprickly] #214517
07/05/08 01:13
07/05/08 01:13
Joined: Jun 2005
Posts: 39
Australia
S
Static707 Offline
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Static707  Offline
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Joined: Jun 2005
Posts: 39
Australia
Exporting as a 3DS file and importing to Max is fine. There seems to be a bit of a glitch though. Make sure you select "New Model" from the file menu. Even if you have not loaded a model, before you import the .3DS model.

Cheers.

Re: 3DS MAX 9 Export Models [Re: Static707] #214518
07/05/08 01:17
07/05/08 01:17
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
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DJBMASTER  Offline
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Joined: Nov 2007
Posts: 1,143
United Kingdom
Here is a video tutorial. It features animation, but the principle is the same.

http://www.djbm.kawanda.net/3dgs_tuts/tut_fbx_to_med.html

Re: 3DS MAX 9 Export Models [Re: Static707] #214519
07/05/08 01:21
07/05/08 01:21
Joined: Aug 2007
Posts: 57
nalan Offline
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nalan  Offline
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Joined: Aug 2007
Posts: 57
Originally Posted By: Static707
Exporting as a 3DS file and importing to Max is fine. There seems to be a bit of a glitch though. Make sure you select "New Model" from the file menu. Even if you have not loaded a model, before you import the .3DS model.

Cheers.

Yes ,Exporting as a 3DS file is well i think. smile


Never say never!I need 3d model works now...
My new site,free models for the developers,www.3dtake.com
Re: 3DS MAX 9 Export Models [Re: nalan] #215135
07/09/08 13:06
07/09/08 13:06
Joined: Jun 2008
Posts: 91
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Coisox Offline
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Coisox  Offline
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Joined: Jun 2008
Posts: 91
In case you haven't try this:

From Max, export as .FBX, expend the "Advanced Options", expend the "FBX File Format", change FBX version to FBX200611.

From MED, import "Model From FBX (11.2006)".

Then, save as .MDL.

This will works together with the texture. For animation, I'm not sure how to.

Re: 3DS MAX 9 Export Models [Re: Coisox] #215153
07/09/08 14:18
07/09/08 14:18
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Offline
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Quad  Offline
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Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Animation and bones comes with fbx too. Just check "bones" while importing from med and uncheck "convert to points animation"


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