Amy, if you cannot help me to bake the animation to the geometry level in MAX, then please exit this thread as you are not being a help. This thread is not about whether modo is "useless" for character animation or not. In fact, I am NOT doing any character animation at all. I happen to have models that are ALREADY animated and they are in the MAX format. I need to get them into modo, already animated, for another purpose. So, the only thing you (or anyone else here) needs to deal with is HOW to bake the animation to the geometry or vertex level in MAX. That is all. If you don't know how, then say nothing. Go your way. Have fun.

Quote:
You will be able to render an animation but you won´t be able to work with it in any useful way or export it to any useful format.


Shows you want you know. Sheesh.


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