vec_set(temp,my.x); if(vec_dist(me.x, player.x)<1000 && vec_to_screen(temp,camera)!=NULL){ draw_text("Here I am!", temp.x, temp.y-20, vector(200,200,200)); }
Gamestudio download | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de