Bumping this since i really would like some input here.
I found out i was quite wrong in my earlier post about what does what.

I have found out how to scale stuff. Can i scale and move a texture using the same matrix or do i havce to use separate?

Is it correct to assume that if i change 11,22,33 i will scale the texture?

What i am trying to achieve is using different parts of a large bitmaps for different entities in the fixed Function pipeline. I have some success but no control;)

Any nuggets of information would be appreciated.