Thank you for your reply.
I have this right now:

Code:
// includes

VIEW* camera2_view =
{ 		
  layer = 0;
  pos_x = 10;
  pos_y = 10;
  size_x = 64;
  size_y = 48;
  arc = 45;
  aspect = 1;
  ambient = 10;
  fog = 10;
  genius = NULL;
  flags = VISIBLE;
}
action monitor(){ // Attached to the monitor in WED.
	camera2_view.bmap = bmap_for_entity(me,8); 
}

// player action
// main function


But I don't see anything on the monitor...


The best games are the games you create yourself.