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fog and clip......
#213150
06/26/08 02:24
06/26/08 02:24
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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Connecticut, USA
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ok, for those of us that are a little slow(ok, just me), what is a decent fog setting for a dungeon or lower level prison area? and what is the appropriate setting for clipping? to add to that, what is the right setting for fog underwater to make sure it is colored that right way? i would like to be able to set it correctly in the map properties, the manual isnt really clear, and i am still using A6.60.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: fog and clip......
[Re: Blink]
#213163
06/26/08 04:52
06/26/08 04:52
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Joined: Jun 2004
Posts: 2,234 Wisconsin USA
FoxHound
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This is a trial and error things. Clipping is a quality vs speed issue. Set your Clipping rate to where you can get at least 60fps. I would actually make it get your system get a worse FPS near the end so that you can see what it might play like on a slower system.
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Re: fog and clip......
[Re: FoxHound]
#213266
06/26/08 17:24
06/26/08 17:24
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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thanks FoxHound, any advice on the fog? clipping i understand.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: fog and clip......
[Re: Blink]
#213547
06/28/08 21:42
06/28/08 21:42
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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anyone understand the underwater fog? i have a map entity that serves as my water, the player swims, and everything is fine, but it is too clear, i need it to be water color and fog like murkiness. can anyone else help? i have seen awesome examples from forum members, like chrisb's example, thats exactly what i am looking for, but unfortuantely, he hasnt gotten back to me. i also saw the mystymood demo, and i tried the code for that and it was good, but i think i would have to pay for that to actually use it. does anyone have any other ideas, i dont have money for mystymood or anything else.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: fog and clip......
[Re: Blink]
#214022
07/02/08 02:58
07/02/08 02:58
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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ok...no one with a clue about underwater fog color or how to make a realistic underwater level? i have seen chrisb's level and it looks awesome, and yes i asked for help, but he must be busy, so does anyone else have a clue? please any help would be appreciated.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: fog and clip......
[Re: DavidRobinson]
#216790
07/18/08 20:24
07/18/08 20:24
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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i gave up, lol. can you explain what you did please? i really need the blue fog color for underwater.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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