It didnt work. Which i am pretty sure i due to me. Bear with me, i got a mixed bag of questions and thoughts.
1. In the documentation it says that SHADERS can use skill41-44 as vectors, but since i am only using the fixed function i suspect it wont work the same way. Correct?
2. I can pass values from th entitys action to the effect but it displaces them the same way although i have assigned different values to each entity.
I suspect that a6 handles all normal stuff (entity, and others) and then goes to render, thus it uses the same value (the last one assigned) for each time it goes through the effect. But i am guessing here.
3. I supect that i need to assign the unique value from within the mtl event function. I have tried a lot of stuff with no luck.
Please feel free to point out any mistakes in my logic. Im guessing a lot here.