Hi add this:

Code:
vec_set (temp.x, my.x);
temp.z -= 100;
c_trace (my.x, temp.x, scan_texture|ignore_me);


does "add_laps" use somethink to check when your leave the checker-texture? else your have tousands of laps when touching this texture!

Last edited by kasimir; 07/06/08 14:40.