I have a model which I move using ent_move in a dll. My level is surrounded by a sky sphere model. All works ok except that whenever the model is moved I get events which say that the moved model has collided with the sky sphere model. However, the model is a fraction of the size of the radius of the sphere so I currently do not understand why I should be getting these collision events. When the model collides with a block, I get the block collision event ok.

thanks..