Originally Posted By: msl_manni
show_Picker();

post the code related to show_Picker(). There must be some fault in there.

Here it is...

Code:
STRING theTempString = "#64";
STRING theNumString = "#4"; 

text showthis_txt
{
    layer = 15;
    pos_x = 200;
    pos_y = 5;
    font = _a4font;

}

function show_Picker()
{
    str_cpy(theTempString,"Picker = ");

    str_for_num(theNumString,thePicker);

    str_cat(theTempString, theNumString); 

    showthis_txt.string = theTempString;
    showthis_txt.visible = on;

}

I have theTempString set to a high number because I use it to test various strings on screen, not all of them so short.

I should also add that my MDL file has 200 frames of animation in it with 12 scenes named from "AAA" to "LLL" if that makes a difference.