Thank you Slin.
I take "shore effect code," from "Loopix's water shader"(Mystymood) and i changed it a little.
And i use nvidia ocean shader(for vertex wave animation)
and i use Oliver's refraction code for refraction
and Conitec's floor mirror shader for mirror
and
projgrid for sun light;
![](http://img231.imageshack.us/img231/8175/sunpu0.th.jpg)
or;
![](http://img98.imageshack.us/img98/6972/sun2ui3.th.jpg)
Yes terrain is dark, i will correct it. Shadow is ugly, because terrain is very large.(65535H&V) I can't correct it.
![frown frown](/ubb7/images/graemlins/default_dark/frown.gif)
Look,this is Island Demo's shadow map;
![](http://img134.imageshack.us/img134/3263/golgelerkz8.th.jpg)
and this is Jungle demo's shadow map;
It's cool because it's not large.
![](http://img125.imageshack.us/img125/406/golgefh0.th.jpg)
I will change groundtexture of the sea. Maybe i use "sand texture" for next demo.
Thanks again and sory for my bad speak english.