hi,

Originally Posted By: flits
nope thats the only way unles you want to use ignore_flag2
but you still would have a problem for the other teams
...


yes your'e right.

Beside that I thought that IGNORE_FLAG2 doesnt work in c_scan only in in c_trace (in manual c_scan doesnt list IGNORE_FLAG2).

,gri


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)