I need to post a correction.

The innacuracies I was noticing was occuring when I loaded a .mdl or .md2 saved from qME, not when importing .3ds animation frames. MED, in fact, will import vertices into their proper positions and save vertices in their proper positions when 'hi prec' is checked. Sorry about the confusion. I just sorted this out myself.

I was useing qME in the first place since I could exactly scale the model where I wanted it. I have noticed that MED will shift individual animation frames out of alignment after scaleing from very large to small or vice versa. I now do all my scaleing in Truespace and have eliminated qME entirely. I just import into MED at 100% scale and the model is sized properly for WED.

However, there still is the problem of inaccurate vertex placement when loading a .mdl or .md2 model saved from qME. Also, there is still the problem with scaleing in MED throwing animation frames 'off center'.