I have no idea where to start with neoaxis, i'm not used to implementing engines into a language. I prefer the engine to have its own scripting language and hide alot of the rendering functions from the user. I know this is a limitation for some of you advanced programmers but for me it feels confortable.

I opened visual studio with the neoaxis engine. Just one look at the number of files and i ran, lol.

But i guess i'll have to learn if i'm to use a "professional" engine in my career.

The C4 engine does look very good although i don't like it's node editing approach. The lighting is what attracts me the most. Seems lighting makes or breaks an engine.

Just my thoughts...

Last edited by DJBMASTER; 07/21/08 12:11.