I don't know if that was directed at me or Spike,
For the OP(original post)
This is exactly why I think people should stop abusing the word 'casual' for the 'smaller' games we should be talking about when it's about indie games...
Yeah I aqree, if smaller means casual than I agree.

There are tons of stories like this, I was just reading today about these guys; just 10 years ago they were just fresh out of college working out of a garage, now this year they are accepting an academy award, you can read it here:
http://www.nextlimit.com/newsletters/may08/nl_turning_ten.html All this money because they developed a few nice algorithms...which were based on other mathmaticians!
The field of 3d is WIDE WIDE open, and I will not be delegated to some 'casual gaming' catagory because spike had bad luck selling monster madness. Spike, get a clue, if monster madness didnt sell was because your ideas just didnt work. If your game isnt good it doesnt mean the entire indie gamers should quit.
Now rant is over.

I agree that casual gaming is getting bigger, and triple A titles arent selling as well, but thats because of other reasons, which have nothing to do with indie gamers. Casual games are selling because they offer more variety than big games. Basically in this age people are just making newer adaptations of the same old ideas. Thats why game sales are down.