This is a silly thread.

Please, all this talk of casual games and there significance is really foolish. Who fricking cares.....

Most consumers could care less if a game is considered casual or a AAA game. They really do'nt notice, so why should we as game developers....

It's really stupid to go around and classify games as casual and non casual. What metric are you using to measure with, and again why bother, it makes little difference to 80 percent of the consumers.

Stop being concerned wether game corp's are making casual games or not, for Pete's sake they are game companies and thats what they do, they create games, for target audiences.

Go make the game that gives you the most pleasure. That's the core purpose of an artist. Make something special, and if you do a good job expressing that specialness in your game you will find an audience.

We have the tools to make fulling games, do you have the passion to follow through. I think all games left unfinished are "Casual Games".

A one or two person team can still create great gaming experiences, the tools are there, all that is left is some passion and sweat....

Quit whining, get off your ass, and build the next great game...

Ken


Last edited by Nardulus; 07/22/08 18:46.