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my main point was, that we cannot compete with whatever super grafix game is out there, because we just dont have the cash, amrketing and whatever is needed to convice the idiots that should buy the game that our game is must have.
Well didn't I say that you can finish a big title without cash?
Aside good skills, you do need to know how to push it into the market. There are some tricks to do that without the need of massive advertisement launches for the media. You can get the ball rolling by starting on the net smile.

Knock at the doors of big game communities and forums, and if they like your game (yes, "if", well it's up to you to create a good game, this is about the marketing part) make sure they keep playing it. (e.g. multiplayer is one big important factor). Mouth to mouth advertisement is nearly as good as a tv-commercial. Just keep promoting the game everywhere for a while, I'm confident that the big masses will notice it soon enough.


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