good morning guys...

description of the enviroment:
i placed in my level 5 entitys sharing all the same model;
attached to this entitys 5 unique actions; in each action there is a pointer to a unique entityname (for example: videowall1 = me;)

i also created a function called play_ani_videowall; this function ist triggerd by keybord,
inside this function i use media_loop pointing to entity videowall1;
end of description

what happens?? all models sharing the same model playing now the video on its surfaces !!!

is this a bug or or made i an mistake??

suggestions, ideas?

thx a lot
roald

roalds home

pm:i found a workaround and safed the .mdl five times with different names but this can not be the solution...or?



Last edited by roald; 07/25/08 09:11.