Thanks buddy, your offer is most appreciated.
Really I wanted to try and get a sense of how many dev's here felt it was a vital part of the development process (at least as much as buying a controller) and that might give an idea as to the ammount of take up for this controller, for essentially PC titles.
Of course, my argument, is that if your serious about pitching a game idea to a publisher, the hot topic is console, and to be able to demo your title, at least with the right peripheral was certainly a step in the right direction.
I guess from another perspective, if you were looking to get a job as a designer in the industry, a portfolio with a game or two is a good idea, especially if they demonstrate multi scu thinking
I know that where I work, every dev has a 360 controller plugged into their PC, but then where I work is probably the exception to the rule, instead of the rule itself.
I will def upload the game either way, and your opinion of it would be gratefully received
Thanks again, will keep you posted...
So I can't believe I am the only one here thats looking at this
Anymore for Anymore???